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Two point hospital review
Two point hospital review





It simply works well.Īs you venture through the campaign you’ll be introduced to new features but this never gets overwhelming. Menus are easily accessible and navigable, room building is intuitive and actions such as speeding up/slowing down time are quickly accessibly via a simple button press. You never feel limited by having only a literal handful of buttons to mash. Fortunately, Two Point Studios have nailed this transition. Games such as this often work better with a keyboard and mouse and the successful transition to a controller is no mean feat. The weird and wonderful equipment used to cure patients of their ailments begs to be observed and you’ll often find yourself roaming the halls of the hospital like some kind of all-seeing deity armed with a magnifying glass. It’s perfectly suited to the game but the crowning jewel is in the detail, namely the animation. I’m trying to avoid likening it to Pixar here but, yeah… think Pixar meets Aardman. It instead opts for a 3d stylised cartoon aesthetic. Two Point Hospital isn’t going for realism here. This feel ties in nicely with the game’s art style. Side note: Cheesy Gubbins still makes me laugh and you can’t do anything to stop that. They periodically broadcast the quips through the tannoy that genuinely made me laugh and this small addition acts as the perfect coating for the comical feel that Two Point Studios have successfully harnessed. The in-game narrator, of sorts, personifies someone that we all know – the cliche secretary who wants to be anywhere but at work. Mission names have nods to pop culture, posters sport silly phrases and artwork and the hospital radio runs ads which aren’t too dissimilar to those from Grand Theft Auto, albeit a lot more family-friendly.

two point hospital review

Two Point Hospital steers clear of real-life ailments in favour of genuinely humorous ones and it’s this humour that runs through every thread of the game. This type of game could quite easily fall on the wrong side of crass (I’m not even sure there’s a right side, to be honest) but manages to avoid so by injecting huge amounts of humour into the game. You’ll be faced with staffing choices, adapting to outbreaks and ensuring your hospital meets the standards of the health inspector that periodically pops in for their routine visit.

two point hospital review

As you’ll likely have guessed, or know, Two Point Hospital is a management/sim game which tasks you to build and manage a Hospital in the hope to turn over a profit. Two Point Hospital is the spiritual successor to Theme Hospital - a game that I never played. Yet, somehow, Two Point Studios has managed to make it work and it’s incredible. If someone said to me “Kieran, imagine that, but a game” I’d tell them that it needs to be instantly deleted. It’s a grim prospect and one that doesn’t appeal to me in the slightest. The idea of managing a privatised Hospital even more so. The prospect of managing a hospital is an incredibly bleak one, least not in our current climate.







Two point hospital review